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Silent Hill 2 remake ‘rebuilding the combat’, won’t have fixed camera

The trailer for Bloober Team’s Silent Hill 2 remake recreated several scenes from the original game, only with higher-res faces and floppier hair. We saw James looking at himself in a public restroom mirror, hiding in a closet as Pyramid Head murdered a pair of mannequins, and reaching between bars to grab a key. But we also saw James from behind as he walked around, suggesting the adoption of a modern third-person view rather than the fixed-camera perspective of the original game. 

Mateusz Lenart, creative director and lead designer at Bloober Team, told the PlayStation Blog (opens in new tab) that was indeed the case, saying, “One of the new elements that you could spot in the reveal trailer is the adoption of an over-the-shoulder camera. With that change we want to immerse players even deeper into the game, make them feel like they are a part of this unreal world, and deliver them a more visceral experience across the board.”

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