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Bonelab review | PC Gamer

Half-Life Alyx never truly wowed me back in 2020, because Boneworks already had its hooks in me. While clearly lower budget and wobbly in places, I fell in love with its simulationist approach to VR. Physics-driven avatars bouncing around on 3D legs, everything with weight and heft and no invisible walls to stop me from clambering out into the sparsely-textured corners of the simulation. At times it was the kind of VR magic I dreamed of as a kid.

Need to know

What Is It?: A VR physics sandbox with a sizable story mode.
Expect To Pay: $39.99 / £29.99
Release date: September 29, 2022
Developer: Stress Level Zero
Publisher: Stress Level Zero
Reviewed On: Windows 11, Nvidia 2080 Ti, Intel i9-9900k @ 4.9ghz, 32gb RAM, Quest 1 Wireless via Virtual Desktop
Multiplayer: None officially. Some with mods.
Link: Official site (opens in new tab)

Bonelab—part sequel, part creator’s sandbox—expands on that experimental, hell-or-high-water design I want out of VR. It’s not an experience I can recommend to newcomers: moving around on virtual legs can be a dizzying experience, although it’s one that I adapted to. Despite some uneven pacing and a little bit of physics jank (seemingly an inescapable part of any VR game with a lot of moving parts), Bonelab is one of the most consistently exciting PC experiences I’ve had with my Oculus Quest headset.

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