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Stellaris’ latest DLC offers new ways to mess with pre-spaceflight societies

Stellaris’ new story pack has been announced, and presents players with a whole new avenue for profoundly unethical behaviour. Focusing on pre-spaceflight civilisations, the First Contact pack includes new origins, new ways to interact with species that haven’t reached the stars yet, and (if you really want to screw with their heads) cloaking technology for your ships.

The new origins all hew to the pack’s first contact theme. There’s one where your species was quite literally abducted by aliens, but managed to cast down the subjugators; another where you only figured out spaceflight by repelling an alien invasion (somehow) and using their tech; and a final one where your civilisation is a kind of galactic Sentinel Island (opens in new tab), with most of the population favouring staying at home and out of contact with whatever other polities might lie outside your solar system. Probably smart, considering prior Stellaris expansions have equipped those guys with the means to turn your planet to dust (opens in new tab).

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