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UE5’s new procedural game building tools are a little bit impressive

Epic has just announced some new procedural tools headed to Unreal Engine 5.2, the next build of the ever-popular game engine. These allow game developers to build out game worlds with a small sample of hand-crafted models, leaving the rest to Unreal Engine 5 to procedurally generate.

Epic’s VP of engineering, Nick Penwarden, calls the feature “pretty cool” as it gets a round of applause at Epic’s State of Unreal event (opens in new tab), and that seems bang on the money. It is pretty cool as you watch a game world pop into existence or a landscape moulded in real-time.

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