Master Detective Archives: RAIN CODE details Mystery Labyrinth, Reasoning Deathmatch basics and more
The game hits Switch June 30th
Master Detective Archives: RAIN CODE, the next game from the minds behind the Danganronpa series, is out on Switch on June 30th, 2023, and developer Spike Chunsoft, Inc. have just released a batch of new details about the game’s locations, “battle” mechanics and more. You can check them out below:
Areas to Explore in Kanai Ward Early On
Kamasaki District
The liveliest, most bustling area in Kanai Ward. Many people reside here, and a variety of shops and stalls line the streets. It’s characterized by a very large number of stairs and pedestrian bridges, making it look like a multi-story structure. There’s also an underground passage leading to the riverbank.
Riverbank
A riverbank of the large river running through Kanai Ward. Due to Amaterasu Corporation’s business practices, the water itself is terribly polluted. The Nocturnal Detective Agency is currently located here after being evicted from a building in Kamasaki District.
Ginma District
The high-class commercial district. It looks orderly compared to Kamasaki District, and the blue lighting creates a calm atmosphere. There are cafes and restaurants, as well as landmarks like the art gallery with two dinosaur fossils in the public square, and the clocktower.
Kanai Station Square
The magnificent station serves as the gateway to Kanai Ward. It’s the only way into the isolated city, but the number of travelers is very limited. The front of the station is deserted.
Challenge the Mystery Labyrinth Where Mysteries Are Materialized
Structure of the Mystery Labyrinth & Solving Various Puzzle
The design of a Labyrinth is influenced by the case being investigated, so the atmosphere will differ drastically each case. If the culprit sets up misleads and traps to prevent the case being solved, these will also be reflected in the Labyrinth, making it even more complex. In addition to the Reasoning Death Match against the Mystery Phantoms, questions that need to be answered will manifest into different puzzles. Multiple choice questions, solving a mystery with the correct Solution Key, as well as action-oriented sequences all appear.
Basic Reasoning Death Match Action
The Reasoning Death Match is a direct confrontation with the Mystery Phantoms trying to prevent the mystery from being solved. The Reasoning Death Match will appear many times until the Labyrinth is conquered. If it’s a complex case involving various agendas, multiple Mystery Phantoms may appear. Although several mechanics are added as the game progresses, the following are the four basics of the Death Match. It seems action-packed at first glance, but has simple controls.
Dodge
The Phantom’s statements will approach in various shapes and movements. Dodge the statements by moving left and right, crouching, and jumping.
Select Solution Key
The Solution Keys obtained during the investigation are critical to victory in a Death Match. Find the contradiction among the Mystery Phantom’s statements and set the Solution Key disproving it onto the Solution Blade.
Rebuttal
Point out the contradiction and slash through it with the Solution Blade while the Solution Key is set. Successfully doing so advances the story.
Slash Noise
Noise (pink statements) unrelated to the main topic can sometimes get in the way. Get rid of them with “Slash Noise.”
Q
Although the Phantom is modeled after the person involved in the real world case, it is only a materialization by Qs, strange beings which appear in the Mystery Labyrinth, and has no direct connection to said person.
[Press Release]