PC

I’m worried Diablo 4’s open world is only there to sell me stuff

My colleagues have their complaints, but personally? I’m enjoying Diablo 4. My Necromancer—a kind of Wiccan Kate Moss—walks into rooms and makes everyone in them fall down, then I pick through the carcasses for lucre. This is living, folks. I’m having a good time.

But, well, there is one thing. All those rooms are pretty similar, and boy are they far apart. Blizzard talked up its switch to a more MMO-style open world during Diablo 4’s long development, but now that I’m in it, I’m struggling to see the benefit. 

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