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The Secrets Hidden in Starfield’s HUD


Bethesda’s upcoming sci-fi RPG, Starfield, is set to include 1,000 fully explorable planets, and we’ve analyzed the game’s HUD to see what players can expect when exploring these planets.

Starfield’s Compass


The compass in Starfield’s HUD displays what planet, moon, or station the player is on. It also includes an O2 and CO2 meter, which players will need to regulate to survive on different planets. Some planets may have no oxygen, so players will need to keep their suit on at all times and keep their oxygen from running out. The compass also shows a picture of a generic planet in the center, which is made up of both a white and black section. This is likely an indicator of the time of day, with the planet being fully white in the middle of the day and fully black in the middle of the night. The compass also has an indicator pointing players towards their ship, and there will likely be indicators for quests, locations, and NPCs as well.

A Standard Health Bar


Starfield’s HUD includes a health bar, which is shown with an orange section taking it over multiple times throughout the showcase. This is likely radiation taking over it, similar to Fallout 4 and 76. The HUD does not show a stamina bar, but there will most likely be a stamina system in the game.

Mysterious Symbols


Starfield’s HUD includes several symbols that indicate different environmental threats, including radiation, thermal, corrosive, and airborne threats. There is also a soreness symbol, which indicates that the player has the soreness condition, although it is unclear how this affects gameplay. Additionally, there are several unclear triangle symbols, which are likely conditions similar to soreness. One of these symbols could be a disease indicator, as it looks similar to the disease indicator from Fallout 4 and 76. We know that diseases and infections are in the game.

Color Adjustments?


The HUD color in Starfield seems to mainly be white, although it is possible that players will be able to change this in the settings. The radiation symbol is red, the water symbol is orange, the corrosive symbol is yellow, and the airborne symbol is blue. These colors likely resemble how present that threat is at the moment, with red being the worst and blue being the best but still present.

Overall, Starfield’s HUD provides players with a lot of information about their environment and their character’s condition. With 1,000 fully explorable planets, players will need to pay close attention to the HUD to survive and thrive in this sci-fi RPG.

For more deep dives into Starfield’s details, join me and my co-pilot Dave on the Starfield Lorecast. Listen or watch on YouTube.

We’ll see you in the stars.

Written by R0B0TS.

Creator of the Robots Radio Network and host of The Starfield Lorecast, Elder Scrolls Lorecast, and Fallout Lorecast.



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