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Final Fight Enhanced – Hot News!! An enhanced Amiga version of a classic Beat ’em up from 1991 is finally here!


This week just gets better and better for the latest Amiga news stories, as thanks to a heads up from a good friend of ours on the EAB forums, we’ve been told that Brick Nash has finally released the enhanced version of the 1991 US GOLD published Beat ’em up of ‘Final Fight’ for the Amiga; A game that when it was originally released back in the 90’s, was regarded as either a failure, or just a pretty terrible game suffering the same fate as the Street Fighter II Amiga port “. To coincide with this news, provided below is the latest footage of this incredible looking enhanced version of Final Fight.

Here’s what the creator had to say about this stunning release. “After three solid years of learning how to code in 68000 assembly language, I think I’ve taken this project as far as I’d like. The game takes place in its own universe separate from the Capcom timeline, and features some changes which blend elements from different iterations of the series. Maki was my favourite feature of Final Fight 2, so I decided quite early on to include her as a playable character, as well as give her spritework and moveset a slight re-design to my own taste. Please be aware that this is a personal project which was used as a way to learn how the Amiga works, and not a commercial game made for public consumption. Therefore, there may be some bugs present, and sacrifices have had to be made in the conversion from arcade to Amiga”.

System Requirements:

– – – – – – – – – – – – – – – – – – –

  • ECS or AGA Amiga
  • 2MB of Chip Ram
  • 512KB of Slow or Fast RAM
  • 2-Button Controller

Originally posted by www.indieretronews.com

Microsoft UK IE

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