PC

In 1989, a Nintendo bigwig licensed SimCity on the spot by sliding a million dollar check across the table


The road to SimCity’s SNES port began with a 1989 meeting so vividly of its time that it almost sounds like it was invented for one of those recent period dramas about a product’s origins, like Air or BlackBerry.

As told in Building SimCity, a new book which chronicles the legendary simulation series, the deal was made in the summer of 1989 after Maxis co-founder Jeff Braun got a call from Nintendo informing him that designer Shigeru Miyamoto wanted SimCity on Nintendo’s console. As author Chaim Gingold tells it, Miyamoto had “imagined a game where players created their own world,” and after discovering SimCity, wanted to “put his own stamp on it.”

Originally posted by www.pcgamer.com

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button

Adblock Detected

We only use unintrusive ads on our website from well known brands. Please support our website by enabling ads. Thank you.