A Street Fighter project by msmalik681gets another Amiga update tease – Release SOON
The Scorpion Engine is the best development tool for the Amiga, as not only can you create some pretty decent looking games, but unlike other software creation tools such as BackBone or RedPill they don’t run at a snails pace on anything but a power house of an Amiga. Thankfully one such creator shows what could be possible, is msmalik681’s previewed Street Fighter; a game which originally appeared on the Arcades, and was then ported to pretty much every system you could think of, including such systems as the Amiga (poorly), Atari St and even the ZX Spectrum.
Here’s what the creator says about the game and the latest previewed update. “So I really hated the conversion of Street Fighter on the Amiga. I think the original could have been much better even the C64 version had the special moves. I can not emphasize enough how bad the original was on the Amiga just play it and see. I am attempting to remake Street Fighter 1 for Amiga ECS 2MB! This maybe the final preview video and hope to be finished soon. Sorry about the poor audio”.
update highlights:
- I have reworked the jump system for enemies.
- the attack ai is more modular.
- enemy projectiles implemented.
- reworked the camera system as the screen jumped when geki teleported.
- damage stats set for enemy and player but may change.
- now using scorpions new strafe system so ryu’s actors have gone from 4 down to 2. (thanks earok)
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