Dungeons of Hinterberg Walkthrough – Tower of Trials
Complete Walkthrough for Dungeons of Hinterberg
Welcome to the Into Indie Games walkthrough for Dungeons of Hinterberg. In this part of our Dungeons of Hinterberg walkthrough, we explore the dungeon Tower of Trials in Brunnelsumpf.
For more information on Dungeons of Hinterberg beyond this walkthrough, check out the official website.
Day 27: Morning
Speak to Theresa and head to Brunnelsumpf.
Day 27: Noon
Head to Tower of Trials.
Dungeon: Tower of Trials
Follow the path till you reach the ladder on the right side of the towers.
Climb up and press the button on the right to turn the yellows planks like this –
Shoot a plasma ball into the pipe and then press the switch again.
Go through the gates that have opened into the next area. You will now see two rooms, the left room leads to a fight and 20000 HBs but the room on the right is an easier fight. Regardless they lead to the same area. You will come across another puzzle similar to the first one. Just turn the planks by pressing the switch at the right time and you will open the gates. Go through the gate that just opened and up the stairs.
Once again, you will have to choose between two rooms – the room on the right is a tougher fight and the room on the left is an easier fight. After the fight you will find another pipe puzzle.
Press the switch once and fire a Plasma ball, when the ball is past blue planks, press the switch again so the ball can hit the switch.
Press the switch again, to move the blue planks and fire a plasma ball into the pipe. Move the planks again when the ball hits the second brown plank of the V formation at the bottom. The ball will travel through the gate and into the pipe. Through the gate and up the stairs and again choose a room. And at the end of the path after the room will be another pipe puzzle. But this time there are two switches – one for the red planks and the other for the blue planks. Set it up like this at first –
When the ball passes the blue plank, hit the red switch and when the ball bounces back past the blue plank – hit the blue switch to activate the gate switch. Next, set it up like this –
When the ball hits the brown plank, hit the red switch. Go through the gate and up the stairs. Kill the monsters in the next room and head up the stairs on the other side to exit the dungeon.
Day 27: Evening
I spent the evening with Hennig.
Day 27: Night
End the day by going to bed
This concludes the twenty third part of our Dungeons of Hinterberg Walkthrough. You can read the next part here.
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