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Total War: Warhammer 3’s dwarfs will be able to turtle properly in the next update, and the other reworks seem decent too



Creative Assembly’s 17-minute chat about “What’s next?” for Total War: Warhammer 3 in June explained that updates between DLC for its blend of grubby fantasy and grand strategy would be more substantial, and we’re seeing that now with a dev blog for the 5.2 update. Dwarfs are getting a new feature, Chaos Cults are being reworked, Cathay’s Ivory Roads are being updated, and a “mini feature” called Unusual Locations is being added, all of which sound pretty neat.

The blog post notes that, yes, the Dwarfs did just receive an update, but apparently the feedback Creative Assembly received was that it encouraged a much more expansionist playstyle. I have fond memories of my first Dwarf campaign climaxing with an epic siege in which I was the defender, and the new feature being added seems like it will make turtling a more viable option for those Dwarfs who want to pretend to be a fake fish that lives in a rock and swims around. It’s called the Deeps.

Originally posted by www.pcgamer.com

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