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Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio’s new game won’t be that big after all: ‘it’s not modern to have similar experiences repeated over and over again’



In 2021, Toshihiro Nagoshi, who began his videogame career with Daytona USA before creating the Yakuza/Like a Dragon Series, left Sega to found his own studio at Chinese tech giant NetEase. Nagoshi Studio has yet to announce the name or much of anything else about its debut game, though Nagoshi has previously compared it to Yakuza by saying, “the scale of the game will be bigger”.

Even that vague statement seems to no longer apply. In an interview with Famitsu (machine-translated by VGC), Nagoshi walked back that boast, saying, “the current version is so large that it’s almost too large. This time, while researching existing games, we started by making a fairly large map with roads and highways. Now we are gradually shrinking it down and exploring the best balance for the game.”

Originally posted by www.pcgamer.com

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