Ghosts’n’Goblins – Check out this AGA tease for the Amiga, it looks pretty decent!
In 1985 Capcom released one of the greatest side scrolling platform game series we have ever known. It featured a knight, creepy enemies and was rather difficult to the point of frustration. The game I am talking about is none other than ‘ Ghosts ‘N Goblins ‘, the first game in the Ghosts ‘n Goblins franchise. A game which appeared on systems such as the Amstrad, C64 and ZX Spectrum. Well if you played this game, you’ll be interested to know that as of today, Skyzoo73 has made available the first demo of an AGA edition for the Amiga. As in his words “I created this to see how GnG could be on the Amiga by breaking free from the limitations of the Amiga 500 classic”
And here’s the full details from the itch io page. “Small demo of the great arcade classic Ghosts’n’Goblins, ported to the Commodore Amiga (AGA) with the Scorpion Engine. This demo includes only the 1st level of the game, was created as an exercise with the S.E., and makes no claim to be complete or perfect. It was created to see how GnG could be on the Amiga by breaking free from the limitations of the Amiga 500 classic. Of course many things are sub-optimal, such as enemy behavior, and various bugs are present throughout the game. So take it for what it is, an exercise and nothing more. I may make some changes from time to time, eventually I will update this page with the relevant update details”.
Technical details:
- graphics found on the web from various sources partly, and partly grabbed from the mame by me (skyzoo73)
- ‘programming’ also done by me with a little help from Griffon
- music created by IM76 (https://soundcloud.com/user-874944132)
- the game resolution is 256×240 px at 64+16 colours