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Schedule 1 is great because it knows crafting sucks unless you turn everything into a fun minigame



Schedule 1 is about doing chores. Picking up bags of soil from the hardware store, watering plants, restocking the back shelf, trying and failing to finish deliveries on time—besides the occasional scrape with the fuzz, being an amateur drug dealer is as mundane as any other customer service job.

It’s so mundane that I expected Schedule 1 to get boring by the fifteenth time I’d lugged a bulk order of plastic baggies to my crappy apartment, but like my latest strand of weed called “Wedding Ass,” the drug-dealing sim dominating Steam right now is undeniably habit-forming.

Originally posted by www.pcgamer.com

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