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Creative Assembly is testing a second round of AI improvements for Total War: Warhammer 3: ‘We heard you loud and clear’



Changes to the campaign AI of Creative Assembly’s border-gore simulator Total War: Warhammer 3 were the focus of a recent beta test, which revealed one reason the AI was playing too defensively was a bug that made it overreact to the presence of a single hero. Since that beta a second round of improvements has been outlined, which Creative Assembly has detailed in a recent blog post.

The first enhancement will be a reduction of anti-player bias, meaning the AI will treat the player more like it treats other AI factions rather than inflating its view of our riskiness. The second is a tweak to distance scaling, which currently encourages the AI to stay home more than is ideal.

Originally posted by www.pcgamer.com

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