PC

Why was The Witcher 3 so dark? ‘It’s dishonest to always show and paint the world in a positive light’



As part of The Witcher 3’s 10th anniversary celebration, CD Projekt Red spoke to GamesRadar about the “secret sauce” that made its quests so special. Maturity was cited as the main ingredient by Paweł Sasko, a quest designer on The Witcher 3, because the majority of its developers were entering their 30s and 40s. Also, importantly, they were Polish.

“I would say we, as Polish people, are much more negative than western societies,” Sasko said. “We have a tendency to see glass half empty rather than half full. Part of creating mature entertainment is just realizing that not everything in life is going to go great. In all of our lives, horrible shit is going to happen.”

Originally posted by www.pcgamer.com

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