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Avowed update basically reinvents the fighter and ranger classes, while also adding new weapons and better Steam Deck optimization



Avowed just received a major update addressing one of the most obvious imbalances in the release version: pure ranger and fighter builds had far fewer exciting ways to specialise compared to a wizard. Thanks to spellbooks with a vast range of different elemental attacks, plus some powerful active and passive abilities, wizards enjoyed much more versatility compared to their less-magical counterparts (though I reckon it’s more fun playing a blend anyway).

Obsidian has addressed this by rolling out a bunch of new active and passive skills to both rangers and fighters, and some of the abilities are quite radical. Take the ranger’s Shadow Step ability, for instance, which lets you warp behind an enemy all the better to smite them stealthily. Players of Pillars of Eternity will recognise this move: it’s a great way to kick off prickly encounters, and it can be upgraded so that a killing blow will reset the ability’s cooldown. Au revoir, moving with your feet.

Originally posted by www.pcgamer.com

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