About this mod
By default, the game uses the wrong spell sprites for three spell types. This mod patches the game’s texture archive (BSI.BSA, weighing 100MB) so the correct sprites display as intended by the developers.
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Permissions and credits
Description:
By default, the game uses the wrong spell sprites for three spell types. This mod patches the game’s texture archive (BSI.BSA, weighing 100MB) so the correct sprites display as intended by the developers. Due to the way Battlespire handles textures, I had to patch the fixes into the .bsa file itself. So this just resolves a minor aesthetics issue, but in a small way it makes the visual experience more coherent.
By default, the game uses the wrong spell sprites for three spell types. This mod patches the game’s texture archive (BSI.BSA, weighing 100MB) so the correct sprites display as intended by the developers. Due to the way Battlespire handles textures, I had to patch the fixes into the .bsa file itself. So this just resolves a minor aesthetics issue, but in a small way it makes the visual experience more coherent.
This affects three files which just had to be switched around so they resemble the correct casting effect. UESP explains the issue here.
- SPEL02.BSI -> SPEL04.BSI
- SPEL03.BSI -> SPEL02.BSI
- SPEL04.BSI -> SPEL03.BSI
- EXPL02.BSI -> EXPL04.BSI
- EXPL03.BSI -> EXPL02.BSI
- EXPL04.BSI -> EXPL03.BSI
Installation:
Drag and drop the zipped GAMEDATA folder to the Battlespire base directly. Overwrite when prompted.




