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Build a Bright Future in Frostpunk 2: Fractured Utopias

Build a Bright Future* in Frostpunk 2’s Fractured Utopias!
(*definitions of ‘Bright Future’ may vary – ask your local faction representative).

Since the launch of Frostpunk 2, attention has mostly been on the ‘Story’ mode, the long-awaited follow-up to Frostpunk’s ‘New Home’ scenario, which focuses on the fate of New London thirty years after the Great Storm.

As much as we are proud of the six-part story, it somewhat overshadowed the ‘Utopia Builder’ mode. Unlike the first Frostpunk, where the ‘Endless Mode’ was added in a patch to answer the popular player demand to, well, play endlessly, Frostpunk 2 was engineered from the ground up as a sandbox to tell new emergent stories. In ‘Utopia Builder’, players are tasked with leading a new city made up of different communities and factions in pursuit of the titular, elusive ‘utopia’.

The ‘Fractured Utopias’ DLC logically doubles down on this theme, by giving each faction unique tools leading up to their ideal society. Here a peek at how it works, and how to make it work for you and your faction:

Each faction now has a ‘Utopia Tree’, with twelve unique nodes per faction unlocking faction hubs, laws, and a flurry of new perks and abilities. Move the City in the ideological direction a faction wishes and they will reward you with points to invest in their Utopia Tree. Unlock all the nodes in one tree and bring your faction’s vision to life (including remodelling the city to their liking by converting enough housing districts to their needs and building enough of their hubs), and you will forever unite your City behind their vision, solving Tension.

Whether you want to usher in the dawn of a ‘New Humankind’ with the Proteans, crave establishing a ‘Machine City’ through the power of compute with the Technocrats, or pave the way for any of the other six factions’ promised lands, ‘Fractured Utopias’ will allow you to reshape your society in fresh new (did someone say twisted?) ways.

Obviously, everyone’s utopia is someone else’s dystopia, so if you’re not quite ready to indulge factions, we have your back too The free content update we’re launching alongside the DLC adds thirteen so-called ‘moderate laws’ for you to try and tread the middle way. Pass all of them to try and appease the City.

That’s only a sneak peak of what we cooked up in Fractured Utopias. All this new content obviously comes with over one hundred new consequences and narrative events which will demand the type of difficult decisions the Frostpunk IP got you used to. And if you’re one of these people who only click on choices with blue gameplay effect text, then have fun making your bed and sleeping in it. But whatever you do, remember: the City must not fall!


Frostpunk 2: Fractured Utopias

Frostpunk 2: Fractured Utopias

11 bit studios



4



$12.99


The first DLC for Frostpunk 2 embraces the core concept of Utopia Builder mode, giving it more structure, expanding its scope, and emphasizing the weight of the player’s choices. New mechanics give each faction a bold ideological goal – and ways to pursue it. But a dream of a perfect society never comes without a cost.

Each faction now envisions its own unique Utopia, structured into a tree and powered by affinities. As you earn their trust, you’ll unlock specialized laws, buildings, and abilities that reinforce their distinct identity. Unlock all nodes of the Utopia Tree to enact a singular vision on the city – binding your entire society to a single path forward and permanently resolving all the Tension.

Your city may not fall. But whose future will it serve?

Key New Features:

8 unique faction Utopias, each with new systems, tools, and endgame

8 unique faction skill tree

12 unique unlocks (laws / new HUBs / Abilities, etc.) per faction

8 new faction hubs (1 per faction)

8 new faction-specific variants of housing district

Over 100 new narrative events

2 premium Tales: “Doomsayers” and “Plague”

1 new map

Originally posted by news.xbox.com

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