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Bungie patches Marathon’s slide cancel movement tech, says no movement freaks allowed: ‘Unbounded movement, while expressive and clip-worthy, is ultimately unhealthy for the pace of play’



With its latest patch for Marathon, Bungie has decided that the haunting, derelict expanse of Tau Ceti IV is stressful enough without any adrenaline-crazed acrobats launching themselves across your screen like frenzied, gun-toting cybergibbons. Marathon is now, officially, a No Movement Freak Zone.

In its patch notes for Marathon update 1.0.5.2, Bungie says it’s fixed a movement exploit that had been allowing players to generate unintended levels of momentum by sliding into and cancelling equipment or ability animations like the Thief’s grapple device. And the studio says we should expect a similar zero-tolerance policy on movement exploits going forward.

Originally posted by www.pcgamer.com

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