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Major game studios believed this company was providing experienced, well-staffed QA teams—employees say that was a lie

Testing videogames is a challenging job, and it’s only becoming more challenging as games get bigger and more complex. What really makes the job tricky, however, is covering for the work of three other testers⁠ while pretending you have a full team to the developer that contracted the work. That’s the kind of thing a number of QA developers say they were directed to do while testing major games at a large third-party testing house.

Two current and eight former workers at prolific Romanian quality assurance outsourcer Quantic Lab spoke to PC Gamer about their jobs on the condition of anonymity, alleging that management not only pressures its testers above and beyond the norm for this vital but too often under-resourced subset of game development, but also misleads clients about the size and competency of its QA teams⁠—and directs employees to keep up the charade.

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