Sonic Superstars will feature no returning levels from past games
Sonic Superstars has only been a known entity for about a day but that hasn’t stopped Sonic Team from dropping new details about the project.
One tidbit that should be exciting for longtime Sonic fans is that in an interview with IGN Takashi Izuka (Sonic series producer) says that no past levels from older games will return in Sonic Superstars.
If you’re not a longtime Sonic fan it might be surprising to find out that fans are happy about no nostalgic levels, but as Izuka hints at in the above quote, nostalgia has been a crutch the Sonic series has relied on since Sonic Generations back in 2011. Almost every major Sonic release since that game has featured either Green Hill Zone itself or Green Hill related imagery like Sonic Lost World’s Windy Hill Zone.
Even Sonic Frontiers, which was touted as a bold new direction for the series, couldn’t help shoving Green Hill, Chemical Plant, and Sky Sanctuary into the Cyberspace levels, levels that were already featured in Sonic Generations.
Izuka also commented on the game utilizing a simplistic story without cutscenes or text which is how Sonic stories in the genesis era were told. Izuka also comments on the game’s 2.5D art-style and how it will be used for gameplay purposes as well as aesthetic ones.