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Beyond Citadel is a great retro FPS that I want to recommend to everybody and nobody


Beyond Citadel is a great indie FPS, and one I played through start to finish in just a couple days. It’s a game that I’d love to recommend to everybody, but also nobody. I feel it’s important to preface even a passing mention of this game with a colossal content warning: Beyond Citadel is a game by and for perverts. Both of the kind that want to be able to hold back the bolt on a sniper rifle and manually load in ammo, bypassing the magazine, and the kind that is deeply curious what those very same .50 caliber rounds can do to the barely-clad bodies of anime girls.

Beyond Citadel is FPS outsider art. Developed by solo Japanese dev Doekuramori, it’s the sequel to 2020’s The Citadel and feels like someone coming at a familiar genre with a truly fresh perspective. With similar understanding of the fundamentals (the developer has cited Bungie’s classic Marathon series as a key influence), but with clear mechanical obsessions and roots in extreme, transgressive anime art. While there are toggles to reduce the violence and the technical gun-handling elements, just be aware that those are part of the intended experience.

(Image credit: doekuramori)

But for those wanting something raw, intense and a bit unsettling, there’s nothing else like it. The thrill of chewing through armies of enemies while having to juggle blood oxygen levels and whether the magazine you just quick-dropped on the ground mid-fight broke, then wading through a field of shattered bones and unraveled intestines is a one-of-a-kind ride. You might just need to be a little sicko to enjoy it fully.

Neon genesis

Originally posted by www.pcgamer.com

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