PC

This physics platformer about a wiggly worm that travels into space has even got Tim Schafer excited: ‘It looks super cute and fun’



“Have you ever wanted to just be a worm for a day?” asks Riley Neville, the creator of the wacky annelid simulator Wirm. To which my response is “Not until now.” Crawling through the ground while pushing dirt through my pink and boneless body has, you’ll be surprised to hear, never sounded like a fun time. But the adorable trailer for Neville’s upcoming physics platformer has got me wondering whether I’m somehow missing out.

Wirm belongs to the same floppy family of games as Bennett Foddy’s QWOP and Getting Over It, a 2D adventure about bypassing obstacles in a form ill-suited to navigating rough terrain. Yet where Foddy’s games have an emphasis on challenge, Wirm appears to adopt a gentler approach—more about the low-key joys of being a worm than getting your ass kicked as one.

Originally posted by www.pcgamer.com

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