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Renegade – An Arcade classic as an Amiga AGA edition by Dave Douglas! [v1.5 UPDATE]


In the 1980s Ocean Software ( Imagine Label) released a fine beat ’em up for many different 8bit systems. It was a game that involved you as a street fighter, fighting gangs, in order to rescue his girlfriend, who is being held captive by a mafia boss. Sadly, however, when it comes to the Amiga version, it was pretty terrible! With one person on the Lemon Amiga site saying it’s “pure crap.” Well, fast forward to today, and thanks to Douglas letting us know, he has released the Renegade Amiga AGA edition. An overhauled version that should be as faithful as possible to the Arcade.

Here’s the full details from Dave Douglas  “I disassembled the original code (6502) in Ghidra and rewrote the game logic for 68000, trying to be as faithful as possible. Of course, the graphics routines were completely rewritten. The music and sound effects use Frank Willes’ Protracker player routine.  Initial release is a single file so needs some fast RAM. I have tested it using 4mb fast on a standard A1200. “

Renegade AGA v1.5 is out now, here’s the latest update from the dev

“I thought I was finished with the AGA version but naive of me to think there were no more bugs. Graveybeard noticed an issue with the Big Betha logic. I found a couple of bugs, one was using the wrong register to index a lookup table and I was also missing an alignment between a byte table and a long table. When I was converting the ‘sprites’ for the ECS version I noticed a few where I had originally missed bits out (the odd foot etc) so I’ve added these in. As well as the normal executable I’ve also added an lha download to make it easier for people to emulate in WinUAE”

Originally posted by www.indieretronews.com

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