If you played ‘ Ghosts’n Goblins ‘ the first game in the Ghosts ‘n Goblins franchise on systems such as the Amstrad, Amiga, Atari, C64 and ZX Spectrum, or the more recent arcade overhaul that was released for the Plus/4. You’ll be interested to know that as of just recently, JOTD has started working on Ghost’s’n Goblins for the Commodore Amiga as an AGA edition. Although he does state “This will be a AGA-only project I think. The original OCS version by Elite is already very good. Not sure it can be improved (apart from the reuse of the original code)”
New Videos
- game is fully transcoded
- game boots and shows title screen
- The amiga version will kick ass. I’m going to try new things like interrupt-based blitting and corkscrew scrolling, due for a while. If that works, I’ll retrofit all my other games I could quit my job and I still wouldn’t have the time for all this.
UPDATE : In regards to the latest videos shown above, JOTD was quoted as saying, “time for a little treat. As you can see, the tap + fire works like the original, everything plays the same. Sprites are a bit jerky against the scrolling but it’s really a start. Emulated amiga. Speed is not a concern right now. Note the awesome music that IM76 just created for this port.”
And that’s all we know so far, but as soon as we know more this article will be updated with the latest news!
![Ghosts’n Goblins is also getting a Commodore Amiga AGA edition via JOTD! [UPDATE] Ghosts’n Goblins is also getting a Commodore Amiga AGA edition via JOTD! [UPDATE]](https://gamingnewsmag.com/wp-content/uploads/2026/01/1769523002_ghosts.jpg)



