Shadow’s Belethor’s General Goods – 4-way Patch at Skyrim Special Edition Nexus
About this mod
Builds upon the amazing work done by Czasior, Patching HS Belethor’s General Goods to work with The JK’s Interiors of EEKS Whiterun – Distinct Interiors
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Requirements
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Permissions and credits
With this patch I disabled a good bit of HS’ interior additions though a kept more than I did with the Arcadia’s Cauldron patch, since the buildings layout hasn’t been changed it’s far more compatible. Most of the things I kept are upstairs though I did keep a handful of little things in the shop area as well. Of course I mainly made this because I wanted the exterior balcony from HS’ mod so that whole area has been made accessible and navmeshed so that NPC’s can use the door.
Read This Or I Will Not Help You
Read This Or I Will Not Help YouLoad Order for mods:
- HSWhiterun – Belethor’s General Goods.esp
- EEKs Whiterun Interiors.esp
- The JK’s Interiors of EEK’s Belethor’s General Goods
- The distinct interiors patch Czasior’s page is necessary
- Any other Patches from Czasior’s page should be compatible and loaded here. If not let me know
- Lux patch for JK’s EEK if used. I don’t think they conflict but better safe than sorry
- My main patch here
- My provided Lux patch if used, disables some lights beams that were shining through the door added by HS
I don’t use Sounds of Skyrim so let me know if it needs any additional patching and can’t say for sure where it needs to be in your LO. If all else fails move it to the very bottom and let me know if it needs further patching.
Credits:
Big thanks to Jkrojmal, Hylios Sykes, EvilEyeKyo, and Czasior for their amazing work.