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Video games are for everyone. But disabled people can be left out if developers donât consider their needs. In this series of videos, Iâll be sharing guidelines and best practices for making games more accessible to a wide range of disabilities. This time, Iâm looking at design choices and menu options that will affect those who are colourblind or have low vision.
Resources
Game accessibility guidelines
Color Oracle
Sim Daltonism
Colourblind Simulator – Unity
Colourblind Simulator – Game Maker
Guidelines for Building Blind-Accessible Computer Games
Screenreader support on Xbox One (video)
Accessibility on iOS
Accessibility on Android
Games shown in this episode (in order of appearance)
Half-Life 2 (Valve Corporation, 2004)
Hue (Fiddlesticks Games, 2016)
God of War (Santa Monica Studio, 2018)
Cuphead (Studio MDHR, 2017)
BioShock 2 (2K Marin, 2010)
DOOM (id Software, 2016)
Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal, 2015)
Super Smash Bros. for Wii U (Sora, 2014)
Fortnite (Epic Games, 2017)
ReCore (Armature Studio, 2016)
ChromaGun (Pixel Maniacs, 2015)
Into the Breach (Subset Games, 2018)
Battlefield 1 (EA DICE, 2016)
Call of Duty: Modern Warfare 3 (Infinity Ward, 2011)
The Spectrum Retreat (Dan Smith Studios, 2018)
Rocket League (Psyonix, 2015)
Pyre (Supergiant Games, 2017)
Overwatch (Blizzard Entertainment, 2016)
Splatoon 2 (Nintendo, 2017)
Dead Rising (Capcom, 2006)
Kirby’s Epic Yarn (Good-Feel, 2010)
Life Is Strange: Before the Storm (Deck Nine, 2017)
Yakuza 0 (Sega, 2017)
Invisible, Inc. (Klei Entertainment, 2015)
Monster Hunter: World (Capcom, 2018)
Borderlands: The Pre-Sequel (Gearbox Software, 2014)
Assassin’s Creed: Origins (Ubisoft Montreal, 2017)
Alien: Isolation (The Creative Assembly, 2014)
Kingdom Come: Deliverance (Warhorse Studios, 2018)
Gone Home (Fulbright, 2013)
The Awesome Adventures of Captain Spirit (Dontnod Entertainment, 2018)
Street Fighter IV (Capcom, 2008)
Shoot 1UP (Mommyâs Best Games, 2010)
Mortal Kombat X (NetherRealm Studios, 2015)
Injustice: Gods Among Us (NetherRealm Studios, 2013)
Killer Instinct (Double Helix Games, 2013)
Skullgirls (Reverge Labs, 2012)
Hearthstone (Blizzard Entertainment, 2014)
Dream Daddy: A Dad Dating Simulator (Game Grumps, 2017)
Semblance (Nyamakop, 2018)
Transformers: Devastation (Platinum Games, 2015)
Music used in this episode
Puzzle Pieces, Lee Rosevere
Substory Theme A (Yakuza 0)
Free Roam Theme (Life is Strange: Farewell)
Zen 4 (Life is Strange: Farewell)
Dynamic Theme Music (Life is Strange: Before the Storm)
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Originally posted by UCqJ-Xo29CKyLTjn6z2XwYAw on 2018-08-22 20:01:54



