PC

From the moody horror of Origins to the gleaming high fantasy of The Veilguard, few series have changed as much as Dragon Age


Dragon Age is celebrating its 15th birthday, a mere week after the launch of the fourth game in the series, Dragon Age: The Veilguard. It’s a geologically short period of time, but for videogames it might as well be a century, and much about the series has changed since we first stepped into the muddy boots of one of the last surviving Grey Wardens back in 2009.

This marked BioWare’s shift from D&D RPGs, like Baldur’s Gate and Neverwinter Nights, to a universe of its own creation. The name and first screenshots, released in 2004, suggested something quite traditional, though. Dragons, a bare-chested warrior, a busty mage in a crop top—oof. But eventually BioWare landed on a more distinct vision for its most successful series.

Dragon Age: Origins

(Image credit: BioWare/EA)

I don’t remember if the first decade of the 2000s was particularly bleak—I don’t remember much about my 20s, period—but that was certainly the tone a lot of the videogames of the time tried to capture. Frequently in shades of grey and brown. Gears of War really typified this, but it extended far beyond games about muscle-bound super soldiers. Even BioWare was going grim.

Originally posted by www.pcgamer.com

”wow

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button

Adblock Detected

We only use unintrusive ads on our website from well known brands. Please support our website by enabling ads. Thank you.