RETRO

Princess Amelia – A charming yet challenging platformer for the Commodore 64 by BARKAMI


Welcome to Princess Amelia by BARKAMI, marking the developer’s triumphant return to game creation after more than three decades. This new, single-screen platformer challenges players to guide the titular royalty through a frantic, vertical castle ascent. To succeed, players must help Princess Amelia scale 20 challenging floors of her castle to track down and collect scattered “Letter Shields” that spell out her name. To coincide with this news, provided below is further details as well as some gameplay footage from Saberman.

Speed is critical to success. Players must race against a strict time limit, and the developer warns that Princess Amelia herself can become quite impatient if left waiting. Along the way, players can choose whether to risk taking detours to collect glittering gems or simply focus on surviving the climb.  Built entirely in raw Assembly language, the game has already been rigorously tested and verified for performance on both the VICE 64 emulator and THEC64 Maxi hardware. This marks the creator’s first game release since 1994, making it a deeply personal project for the C64 community.

Credits : 

Programming by Tony J Barker

Music by Sami Louko (Proton)

Originally posted by www.indieretronews.com

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