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I’m boycotting Love and Deepspace for killing my virtual boyfriend, and so are 251,000 other loyal widows


It’s been 37 days as of writing. 37 days of tears, yearning, and an international campaign from Love and Deepspace players begging developer Infold to restore peace and release Valko, who was supposed to be the romantic RPG’s sixth love interest. His launch was canceled on June 30, and Infold decided to never release a new boyfriend again. Over 251,000 Love and Deepspace players have been ignored while praying for Infold to reverse this ruling, so I’ve joined them in deleting the game.

Infold buried Valko due to concerns, primarily from Love and Deepspace’s Chinese fanbase, that the chiseled werewolf boy was a sex pest due to his tendency to swoop in through bedroom windows, or a spy for the Imperial Japanese Army, and other conspiracy theories I never subscribed to. To me, Valko was simply exciting – decidedly not a threat to my womanhood, which is the fear at the center of nearly every Love and Deepspace controversy. Many Love and Deepspace players are, understandably, protective about the fact that the game featuring sparkly dresses, dates with a benevolent mafia boss, and a period tracker is unrepentantly designed for and by women.

But I’ve been devotedly playing Love and Deepspace for nearly two years – it launched at the start of 2024 – and tech CEO wolfman Valko never made me worry. He just inspired me to consider Team Jacob after all this time. But Infold quickly crumpled under pressure from a group of Valko-negative Chinese fans, who poured blood and left cakes of cow shit at its Shanghai office while demanding more attention for Love and Deepspace’s existing companions.

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(Image credit: Papergames)

The Chinese government ultimately deemed Valko morally appropriate after initially investigating the character for his breaking-and-entering habit shown in promotional material, but Infold hasn’t mentioned Valko once since condemning him to a farm upstate. Earlier this week, I received an email from someone identifying themselves as “A supporter of the international #BringValkoBack campaign,” who shared the community’s petition with 251,000 signatures, and a Change.org plea with currently nearly 100,000 signatures.



Originally posted by www.gamesradar.com

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