Starborn Space Suit Visor FX at Starfield Nexus
About this mod
Adds the transparant visor effect to the players’ Starborn Space Suits while out of combat
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Permissions and credits
So, using the new version of xEdit that can create and modify Starfield ESM files alongside Caprica for script compilation, I made this mod to change that.
Here’s how it works:
I modified every playable Starborn Spacesuit* to use the “NOTPLAYABLE” versions of the helmet that the Hunter and Emissary use, as their special version is what allows the visor effect to work. Since the effect is scripted rather than on by default, I then made a new script to turn on the effect whenever the player has Starborn armour equipped and is out of combat. If you enter combat, the visor will mist up again until you exit combat. I also made it use the scripted sound effects too, since I could.
*I wasn’t able to do this for the default Starborn Spacesuit Astra since it contains reflection data and thus cannot be modified by xEdit at this time. See the article here for more information if you’re curious. As a workaround, I created a new Starborn Spacesuit Astra item that replaces the old one in levelled lists so it should be able to appear for you when going into NG+ for the first time on a character. On an existing character, you can equip your old Astra spacesuit and a script will give you a new version – albeit without any legendary effects.
Made using xEdit 4.1.4r and Caprica
Requires Archive Invalidation to use
Recommended to use Plugins.txt enabler as other methods of loading plugin files are not recommended
To install place the extracted files from the downloaded 7z file (the ESM and Scripts folder) inside of your Starfield\Data
folder and append your AppData\Local\Starfield\Plugins.txt file to include:*StarbornSpacesuitVisorFX.esm
Or use your mod manager of choice to handle installation.