PC
HQ Map Color V at Grand Theft Auto IV Nexus
Better quality for the radar map textures with a 8448p resolution. Each Radar.img square is 768 x 768.
This is not an upscale, i extracted the map that comes in the manual folder which is not bitmap but actual vectors. So i edited it with Illustrator to look exactly like the GTA V color map and raster it to higher resolution.
Includes the map textures in radar.img but also the preview in frontend.wtd.
This is not an upscale, i extracted the map that comes in the manual folder which is not bitmap but actual vectors. So i edited it with Illustrator to look exactly like the GTA V color map and raster it to higher resolution.
Includes the map textures in radar.img but also the preview in frontend.wtd.
INSTALLATION:
-Using Ultimate ASI loader with the overloader feature, drop the Update folder in your game root.
If not, just drop the contents of Update folder in your game root.
-Look for hud.wtd in PC\textures, open it in OpenIV, look for radarringback click on properties and change pixel format to DXT1. Dont forget to backup.
-Look for hud.dat in Common\data, at HUD_RADAR change the last number from 150 to 255.