A single skill tree upgrade in Diablo 4: Lord of Hatred has sent its most loot-hungry players into a frenzy. In one click you can gain more power than Blizzard probably intended, covering the ground in so much loot the game can’t handle it.
Lord of Hatred’s new activity skill trees let you customize the game’s various dungeon types with things like bonus loot and tougher bosses. Many players overlooked an option to respawn slain enemies while a shrine buff is active early on, but now they’ve recognized its true power. With it, you can create a chain reaction of respawning treasure goblins, Diablo 4’s most lucrative monsters.
YouTube user FP has proven that the Nightmare Dungeon “Gauntlet” upgrade can net you over 2,000 treasure goblins—2,401 in their case—in a single dungeon. But, they warn, this is far too many treasure goblins for one player to kill. All the bright piles of loot eventually start to disappear as the game struggles to maintain the number of individual items on the floor, like some kind of cosmic punishment.
If anything, FP’s video is a proof-of-concept for a farming strategy that beats out everything else in the game as long as you don’t push it too far. The trick requires finding a dungeon filled with guaranteed shrines and resetting it until you find some treasure goblins—a rare event that can take quite a while to show up. Before you start smashing them, you need to plan out a route so you can activate several shrines in a row. Any goblins that are killed while the shrine buff is active will respawn as it ends, giving you an opening to activate another shrine and keep the chain going.
Watch On
Barbarian players using the popular Whirlwind build, like FP, can spin through the dungeon without having to actually see what’s going on underneath all the item text. Everyone else might want to utilize Lord of Hatred’s new loot filter settings to make only your desired items visible. I’d also recommend flipping on a podcast or a YouTube video while you sort through the heaps of loot the goblins drop.
FP says they lost pretty much all of the loot and will be reigning it in for the next run. They hope that a more modest 399 goblins will keep the game from deleting their rewards. Here’s my worry though: Diablo lore tells us that demons never truly die and instead regenerate in the depths of hell. FP may be setting up their own demise when these goblins inevitably come back to life with a thirst for revenge. None of that loot will matter when an army of goblins come to take back what’s theirs.




