GWI has now released Geo’s Adventures Prologue, a new title for the Commodore Amiga that has been nearly three decades in the making. Alongside the announcement, a playable tease has been released to give the retro community a first taste of the upcoming series. While the final version of the trilogy is being built using the modern Scorpion Engine—a tool that requires a modern PC paired with an Amiga emulator for testing—the developer felt a deep personal need to finish what was originally started on authentic retro hardware .To bridge the gap, GWI built the newly released Amiga Prologue version directly on a real Amiga 600/630 setup using the original Backbone engine.
The history of Geo’s Adventures traces back to 1998/1999, sparked by developer Alastair Murray’s release of the iconic Backbone game engine for the Amiga. In fact, work on Geo’s Adventures began even before GWI’s well-known Geo’s Quest series emerged in 2001. However, as is often the case with passion projects, life intervened, forcing the developer to shelve both timelines in 2002.The spark was reignited upon the developer’s retirement in 2021. What followed was a dedicated 4.5-year push to finally resurrect and complete the Geo’s Quest saga. With that milestone cleared, GWI is turning its full attention to completing the Geo’s Adventures series, which is currently planned as a three-episode trilogy using the Scorpion Engine.
- Anticipated release date of the actual Geo’s Adventure Episode One should be early 2027. Have fun, I hope you enjoy the prologue. Stay tuned here for info on the project as it develops.




